Tuesday, July 27, 2010

Happy SAGE!

I did the SAGE thing with some of the OSR blogosphere folk, organized by Zak Smith. It's a pretty cool idea and what I got was just what I was hoping for. I think it should be up on google docs now, here (fingers crossed).

For my contribution I drew a steampunk modron and wrote up some stats for it. The stats are probably not the best but I've never played 4th edition and don't own any of the books.

Wednesday, June 2, 2010

Computer problems.

We've had 2 play sessions so far and they've gone pretty well, but I've been having some computer problems and now that I got my desktop up and running again I haven't had time to post an update. I'll do so with some play reports and whatnot as soon as I get a chance.

Wednesday, May 12, 2010

You know you're a hopeless nerd when....

you can't find your birth certificate, but all your old d&d characters from 15 years ago are safe in the filing tote meant for important documents.

Tuesday, May 4, 2010

Currency conundrum...and a solution!

I called my husband today from work and the subject of the PA game currency came up again. In the White Wolf system you don't get starting cash like D&D so we've been discussing some possibilities and while I haven't decided how that is going to work yet, I think I've got a currency type now that fits the setting.

I thought about pre war coins, bottlecaps, cheap plastic credits, etc. My husband suggested something else and I like it so I'm going to use it.

Gift cards.

There would be tons of them around. As people stop using personal checks or paper gift certificates, you can find these everywhere with denomination and without. I'm thinking any sort of plastic card like a credit card, club card or gift card without a denomination would be a single. Fives would be fivers. Tens tanners and so on. I'm not sure what to call this form of currency just yet but I love the idea of people carrying around all those stupid leftover plastic cards and using them for money.

Monday, May 3, 2010

Monster Monday!


All dressed up and nowhere to go this week.

Tuesday, April 27, 2010

Hell-A character lineup so far.

My players are sometimes brilliant people. One is my husband and he is pretty much an idea machine. My stepson is young and has been playing with us for about 3 years, so he often takes a more back seat sort of approach then sometimes stuns us with some brilliant insight from left field. The other two players I have confirmed are a married couple we've known for years and years and are good friends of ours. They're whip smart people so this should be a really crazy game because they seem to have taken the whole idea of player freedom behind the sandbox genre and run away with it.

Angie hasn't fleshed out her concept entirely but this is what she has so far. Her character is a 'genetecist'. By that she means someone with little to no scientific or medical training who found a copy of Darwin's Origin of Species and has taken it upon herself to save mankind through a selective breeding program. She wanders the wastes trying to get people to sign up for her 'study', mate with each other, swap people from different settlements to encourage 'strong' genetic traits... I can't wait to see how she tries to convince people to do it.

Jekob has two different ideas and I'm not sure which one he's going to go with. The first one is a born wastelander who after striking out on his own, found a high school kid's backpack with some textbooks and junk and is under the impression that 'High School' is the highest school in the land and he wants to gather the books and materials necessary to re-institute higher learning. The second idea is really wacky and he is supposed to be writing it up for me. I can't really do it justice to describe except to say that it has to do with Knights Hospitaller, mistaken history and Hospitals. When he gives me the write up I'll have to post it. He went into a lot of detail.

My husband decided on playing a Brotherhood of Steel advance scout. A sort of navy seal type guy who has been sent to the region for reasons we haven't determined just yet. He's supposed to be carrying on the non involvement policy of the west coast Brotherhood and looking for whizbang tech to 'secure' for the future of 'humanity', ie the Brotherhood. It's going to be really fun to watch his mission programming break down over time as he is out without the Brotherhood around to tell him what to do all the time. I already decided his ability to communicate with their headquarters will be pretty sporadic. They have access to a single working satellite but because of it's orbit it's not available for use 24 hours a day.

My stepson is making a fairly generic scavenger loner sort of character. He's still thinking about it some maybe he will come up with something a little more interesting.

I didn't give them any restrictions except to say that they needed to not be so loner-ish that it makes it really difficult for me as the game referee to get them together and keep them together. Nothing is worse than some lame loner player who refuses to be motivated or play with the group in order to remain true to their character.

Monday, April 26, 2010

Monster monday!

I decided now that I'm almost done with hell, err I mean the academy, I'm going to try and post a monster or mutant every monday to keep my drawing skills sharp. No description, no name, just slimy maws and tentacles. If you want to use the picture for something feel free! First up...


I'd post it as a clickable thumbnail but I have no idea how to do that.